Juego The Forest

broken image


Forest

The controls section of the option menu allows you to change button bindings, set up gamepads/controllers, and other control parts of the game.

PC[edit | edit source]

Input
Input refers to the options that can affect controls within the game:

Forest

The controls section of the option menu allows you to change button bindings, set up gamepads/controllers, and other control parts of the game.

PC[edit | edit source]

Input
Input refers to the options that can affect controls within the game:

  • Crouch Mode - Options are Hold & Toggle. Hold means the player has to hold down the button to crouch. Toggle means the player can press it, and they will crouch until they toggle is off.
  • Sprint Mode - Options are Hold & Toggle. Hold means the player has to hold down the button to sprint. Toggle means the player can press it, and they will sprint until they stop or running out of stamina.
  • Gamepad Cursor Mode - Options are Free and Snap
  • Invert Mouse - Inverts the mouse movement. For example, left will go right and up with go down.
  • Mouse X Sensitivity - Sensitivity of the mouse when moving up & down. It is changed in a percentage format.
  • Mouse Y Sensitivity - Sensitivity of the mouse when moving left & right. It is changed in a percentage format.
  • Mouse Smoothing - Controls the smoothing of the mouse. It adds somewhat of an 'input lag' to make the game feel more smooth when looking around. A more natural feel. It is changed in a percentage format.
  • Advanced Controller Support (XINPUT) - Used for using controllers, possibly require for most gamepads such as Steam Controllers, Xbox Controllers, and PS4 DualShock controllers

Button Bindings
Here's a list of all currently known keybindings for The Forest. They are listed as per the games menu. Some key bindings are not listed and are actually hidden from the player. They are listed in the category 'unlisted'.

The controls section of the option menu allows you to change button bindings, set up gamepads/controllers, and other control parts of the game. Input Input refers to the options that can affect controls within the game: Crouch Mode - Options are Hold & Toggle. Hold means the player has to hold down the button to crouch. Toggle means the player can press it, and they will crouch until they. Join the lost island community and enjoy an exciting puzzle quest in a tropical forest! Create an island of your dreams, build a house, restore island cafe, and win in 'match three' tournaments. Pick up fruits, find hidden items and restore the Island to its former glory. Roast marshmallows over a campfire, become a part of the Island community and open locations for your buildings.

Most keybinding, mouse and gamepad controls can be changed. If your mouse has extra buttons, they can be assigned to most functions like the lighter, inventory, survival guide etc. The blank sections in the table indicate that they are not are 'NOT SET', as in they do not have a binding

ActionCategoryButton
Assignment
Description
OptionsMenuESCOpens game options
InventoryMenuIOpens the inventory
Survival BookMenuBOpens the Survival Guide
Previous ChapterMenuPrevious Chapter in the Survival Guide
Next ChapterMenuNext Chapter in the Survival Guide
Previous PageMenuPrevious Page in the Survival Guide
Next PageMenuNext Page in the Survival Guide
HorizontalMovement
RightMovementDStrafe Right
LeftMovementAStrafe Left
VerticalMovement
UpMovementWMove Forward
DownMovementSMove Backwards
JumpMovementSpaceJump
Mouse XMovementMouse HorizontalMoves view left & right with mouse
Look RightMovementCan be set with a key, could be used for recording footage
Look LeftMovementCan be set with a key, could be used for recording footage
Mouse YMovementMouse VerticalMoves view up & down with mouse
Look UpMovementCan be set with a key, could be used for recording footage
Look DownMovementCan be set with a key, could be used for recording footage
RunMovementL ShiftRun/Sprint/Swim Fast, has a toggle option
CrouchMovementL CTRLCrouch, has a toggle option
Fire1WorldLMBAttack
Alt FireWorldRMBSpecial Attack/Block/Zoom
TakeWorldETake item/Interact
DropWorldCStore item
Rest KeyWorldZSleep
Save KeyWorldCSaves game when used on relevant buildings/objects
Lighter/TorchWorldLEquip lighter or torch, whatever is equip
Light ObjectWorldHoldLLights the object, weapon, arrow, fire etc.
CraftWorldCSwitches between custom & auto mode with custom buildings
UtilityWorldPSelects last left handed item
MapWorldMEquips Map if obtained
Item Slot 1World1Equips quick slot item 1
Item Slot 2World2Equips quick slot item 2
Item Slot 3World3Equips quick slot item 3
Item Slot 4World4Equips quick slot item 4
Walky TalkyWorldQEquips Walky Talky
Pick Up RabbitRabbitsETo pick a rabbit up from a trap
Drop RabbitRabbitsGDrops the rabbit, sets it free
Place Rabbit in CageRabbitsCPlaces the rabbit in a Rabbit Cage when aimed at
Kill RabbitRabbitsLMBKills the rabbit in the players hand
Check ArmWorldChecks arm for cold/blood/mud
Drop/Stow Held ItemWorldGDrops or stores held right hand item
RotateBuildRRotates building around if relevant
Change TypeBuildRChanges certain building types, like small and large stick holders
BuildBuildEPlaces blueprint/places materials
Cancel BlueprintBuildCCancels the blueprint
Place Multiple BuildingsBuildHoldL CTRLAllows you to place multiple blueprints of the same building repeatedly.
Auto/Custom ModeBuildCSwitches between custom & auto mode with custom buildings
Place Custom PointBuildLMBPlaces a custom point of a custom building blueprint, such as a custom wall or stick fence.
Remove Custom PointBuildRMBRemoves last custom point of a custom building blueprint.
Join Custom PointBuildRCompletes the custom blueprint after the 3rd point or above. (Complicated to explain)
BatchInventoryL CTRLSuper fast placement of items
EquipInventoryLMBEquips item from inventory
CombineInventoryRMBCombines item on crafting mat
Clear Crafting MatInventoryGClears crafting mat in inventory
Remove item from crafting matInventoryRMBClick on the item itself
Slow BatchInventoryHoldRMBBatch items for faster crafting in inventory
Place UpgradesInventoryLMBPlaces each permanent upgrade on the select part of the weapon
Remove UpgradesInventoryCPlace cursor over upgrade weapon first. Will remove all permanent upgrades.
Player ListMultiplayerTABChecks player list in multiplayer, with options
Message PlayersMultiplayerENTERAllows messages to be sent to other players
Cycle SelectionUnlistedRCycles through items on storage or fires
Skip Plane CrashUnlistedSPACESkip opening plane crash
Open ConsoleUnlisted~Opens console if enabled
Use BoatBoatsEAllows control of the boat
Paddle ForwardBoatsLMBPaddles the boat forward
Paddle BackwardsBoatsRMBPaddles the boat backwards
Turn LeftBoatsATurns the raft to the left
Turn RightBoatsDTurns the raft to the right
Grab/Release Climbing RopeClimbing RopesEGrabs the climbing rope, press E again to let go. You might fall and die.
Climb Up RopeClimbing RopesWMoves the player up the climbing rope.
Climb Up Rope FastClimbing RopesHold Shift + WMoves the player up the climbing rope fast, it requires stamina.
Climb Down RopeClimbing RopesSMoves the player down the climbing rope.
Slide Down Fast on RopeClimbing RopesHold Shift + SMoves the player down the climbing rope fast, it uses stamina though doesn't require it.


ActionCategoryButton
Assignment
Description
OptionsMenuOpens game options
InventoryMenuOpens the inventory
Survival GuideMenuOpens the Survival Guide
Previous PageMenuPrevious Page in the Survival Guide
Next PageMenuNext Page in the Survival Guide
WalkWorldTo walk around. Walks the player forwards, backwards, strafe left and right.
RunWorldHold To run around. Run forwards, backwards, strafe left and right.

When pressed down you will sprint. Can be switched from Toggle or Hold under Gameplay options

CameraWorldTo look around.
CrouchWorldHold When pressed down you will Crouch and enter Stealth. Can be set to Toggle or Hold under Gameplay settings.
ActionWorldSwings the equipped weapon

Press and hold to ready weapons like the Crafted Bow and Slingshot. When released you'll fire the weapon

Alt FireWorldBlock/Zoom

If pressed when using Spears you'll ready the Spear. Pressing R2 will throw the spear

TakeWorldTake item/Interact
DropWorldDrops Items that are being carried Ie Logs, Bodies, Animal Heads, etc

If you have a weapon equipped pressing will unequip it

Rest KeyWorldSleep
Save KeyWorldSaves game when used on relevant buildings/objects
Lighter/TorchWorldEquip lighter or torch, whatever is equip
Light ObjectWorldHoldLights the object, weapon, arrow, fire etc.
CraftWorldSwitches between custom & auto mode with custom buildings
MapWorldEquips Map if obtained
Item Slot 1WorldEquips quick slot item 1
Item Slot 2WorldEquips quick slot item 2
LighterWorldEquips the lighter
Pick Up RabbitRabbitsTap to pick a rabbit up from a trap. If you see a prompt that says Hold then move till it says Tap. Holding the button will reset the trap releasing the rabbit.
Drop RabbitRabbitsDrops the rabbit, sets it free
Place Rabbit in CageRabbitsPlaces the rabbit in a Rabbit Cage when aimed at
Kill RabbitRabbitsHold Kills the rabbit in the players hand
Check ArmWorldLook down to check arm for cold/blood/mud/red paint
Drop/Stow Held ItemWorldDrops or stores held right hand item
RotateBuildRotates building around if relevant
Change TypeBuildChanges some blueprints Ie adding windows to custom walls or a gate on a defensive wall

To make a big item holder you must first place the small blueprint down then hit R1 on the unfinished blueprint to make it a large version of itself

BuildBuildPlaces blueprint/places materials
Cancel BlueprintBuildCancels the blueprint
Auto/Custom ModeBuildSwitches between custom & auto mode with custom buildings
Place Custom PointBuildPlaces a custom point of a custom building blueprint, such as a custom wall or stick fence.
Remove Custom PointBuildRemoves last custom point of a custom building blueprint.
Join Custom PointBuildCompletes the custom blueprint after the 3rd point or above. (Complicated to explain)
EquipInventoryEquips item from inventory
CombineInventoryCombines item on crafting mat
BatchInventoryHold Will put a lot of a single item onto the crafting mat
Clear Crafting MatInventoryClears crafting mat in inventory
Remove ItemInventoryHighlight then press to remove a specific item from the crafting mat
Place UpgradesInventoryPlaces each permanent upgrade on the select part of the weapon
Remove UpgradesInventoryPlace cursor over upgrade weapon first then hit R2 to 'Combine'. When on the crafting mat Press Will remove all permanent upgrades.
Cycle SelectionUnlistedCycles through items on storage or fires
Skip Plane CrashUnlistedSkip opening plane crash
Use BoatBoatshold Allows control of the boat
Move BoatWorldIf your not in control of the boat Press X to move the boat back a small bit.
Paddle ForwardBoatsPaddles the boat forward

Use L3 to steer the direction of the Boat

Paddle BackwardsBoatsPaddles the boat backwards

Use L3 to steer the direction of the Boat

Turn LeftBoatsTurn left Turns the raft to the left
Turn RightBoatsTurn Right Turns the raft to the right
Open ConsoleNOT AVAILABLEN/AOnly available on PC
Check ArmWorldNOT AVAILABLEOnly available on PC. Checks arm for cold/blood/mud
Walky TalkyWorldNOT AVAILABLEOnly available on PC. PS4 uses a different voice chat system.
UtilityWorldNOT AVAILABLEOnly on PC, Selects the last left handed item
Previous ChapterMenuNOT AVAILABLEOnly available on PC. Previous Chapter in the Survival Guide
Next ChapterMenuNOT AVAILABLEOnly available on PC. Next Chapter in the Survival Guide
Player ListMultiplayerNEEDS TO BE FOUNDChecks player list in multiplayer, with options
Place Multiple BuildingsBuildNEEDS TO BE FOUNDAllows you to place multiple blueprints of the same building repeatedly.
Message PlayersMultiplayerMOST LIKELY ISNT IN GAMEAllows messages to be sent to other players

Update History[edit | edit source]

VersionChanges
v1.06Fixed mouse losing focus on some multi-monitor setups
v1.0Renamed up and down in key binding to forward and backward

In game pause menu now uses action icons instead of hand icon

New black backing stripe added to pause menu

Fixed backing on loading screen being grey instead of black

Added new space, l and r icons for keyboard interaction

v0.68Added new control option 'Sprint Mode' allowing to choose between hold (legacy & default) and toggle, which leaves player running as long as he has stamina, the run button isn't pressed again, or movement stops
v0.67Fixed bug where controls for client could break after some animations towards end game were triggered.
v0.62(UI) Updated control remapping screen to new design, also fixes some issues introduced last patch
v0.56Assigning quick select is now done with the 'AltFire' button (right click with K/M) when hovering the little cogs to make it consistent with pressing on the large cog
v0.48(Building) Added new way to interact with fires: it is now possible to cook meat without holding it, when prompted press the 'Rotate' button to select which meat you wish to cook, you may also choose to fuel the fire this way. Holding the meat item you wish to cook still works, it will lock the targeted meat type to whatever meat is currently held

(Building) Added new way to interact with drying rack: it is now possible to store meat without holding it, when prompted press the 'Rotate' button to select which meat you wish to add for drying. Casino games please. Holding the meat item you wish to add still works, and will lock the targeted meat type to whatever meat is currently held

v0.46bAdded option to use legacy controller system to game options menu (free move cursor)

Fixed some items being impossible to select in inventory with new snap controller system in old saves

v0.46Fixed crouch toggle not working correctly on controllers
v0.45Viewing passenger manifest can now be cancelled by pressing attack

Grabbing sled is now hold 'Take' action instead of simple pressDried meat on rack can now be collected with a simple press of the 'Take' action (instead of holding it for 0.5s which will still eat it)

v0.44It is now possible to remove fixed upgrades from weapons (tooth/feather/glass): Place an upgraded weapon alone on the crafting mat and press the 'Craft' button. Upgrades will visibly fall off the weapon and about 40% of the tooth/feather/booze will be returned to the inventory if there is room for it
v0.43cToggling between autofill and manual placement for walls, floors and roofs is now done with a simple press of the 'Craft' button (instead of hold), fixes issues with other trigger breaking the toggling such as drink trigger when building over a lake
v0.40(Multiplayer) Fixed raft paddle getting stuck if player leaves the trigger right after engaging control of it
v0.38Added a restore defaults button in main scene's control settings panel

Fixed icons not refreshing when pressing escape while in control settings panel after changing an input mapping without savingA simple press on the 'Lighter' button now stashes it when holding a lightable item (holding the button still lights the item)Fixed pressing escape while having the input mapping conflict resolution popup, it now has same effect as pressing the cancel button

v0.37Added a fail safe when starting game with a Steam Controller active but the 'Advanced Controller Support (XInput)' option not selected

Added a device management tab to control settings in title screen, allowing either all devices as input (legacy) or to cherry pick which should be used (allows to disable input sources conflicting with the game, and thus no longer require to be unplugged to play the game)Fixed having a movement key pressed bringing mouse back to center of screen while in menu

v0.31Added support for PS4 DualShock controller
v0.30Fixed an issue when having both a XInput gamepad and a Steam Controller connected
v0.25New gameplay option: 'Advanced controller support (XInput)' (required to use the game with a Steam Controller, it is off by default so check out options if you need it)
v0.21Fixed player feet sliding when walking slowly with Xbox controller
v0.18Re-work of all icons – will now display key set in custom key mappings, will switch automatically to Xbox controls when using controller.
v0.16In game controls remapping, both in Title & Main scene options
v0.04BPress space to skip plane crash. 'C' can be used to remove placed blueprints.
v0.01bFixed issue where camera would spin during plane crash if a controller was plugged in
Retrieved from 'https://theforest.gamepedia.com/Controls?oldid=64299'

The controls section of the option menu allows you to change button bindings, set up gamepads/controllers, and other control parts of the game.

PC[edit | edit source]

Input
Input refers to the options that can affect controls within the game:

  • Crouch Mode - Options are Hold & Toggle. Hold means the player has to hold down the button to crouch. Toggle means the player can press it, and they will crouch until they toggle is off.
  • Sprint Mode - Options are Hold & Toggle. Hold means the player has to hold down the button to sprint. Toggle means the player can press it, and they will sprint until they stop or running out of stamina.
  • Gamepad Cursor Mode - Options are Free and Snap
  • Invert Mouse - Inverts the mouse movement. For example, left will go right and up with go down.
  • Mouse X Sensitivity - Sensitivity of the mouse when moving up & down. It is changed in a percentage format.
  • Mouse Y Sensitivity - Sensitivity of the mouse when moving left & right. It is changed in a percentage format.
  • Mouse Smoothing - Controls the smoothing of the mouse. It adds somewhat of an 'input lag' to make the game feel more smooth when looking around. A more natural feel. It is changed in a percentage format.
  • Advanced Controller Support (XINPUT) - Used for using controllers, possibly require for most gamepads such as Steam Controllers, Xbox Controllers, and PS4 DualShock controllers

Button Bindings
Here's a list of all currently known keybindings for The Forest. They are listed as per the games menu. Some key bindings are not listed and are actually hidden from the player. They are listed in the category 'unlisted'.

Most keybinding, mouse and gamepad controls can be changed. If your mouse has extra buttons, they can be assigned to most functions like the lighter, inventory, survival guide etc. The blank sections in the table indicate that they are not are 'NOT SET', as in they do not have a binding

ActionCategoryButton
Assignment
Description
OptionsMenuESCOpens game options
InventoryMenuIOpens the inventory
Survival BookMenuBOpens the Survival Guide
Previous ChapterMenuPrevious Chapter in the Survival Guide
Next ChapterMenuNext Chapter in the Survival Guide
Previous PageMenuPrevious Page in the Survival Guide
Next PageMenuNext Page in the Survival Guide
HorizontalMovement
RightMovementDStrafe Right
LeftMovementAStrafe Left
VerticalMovement
UpMovementWMove Forward
DownMovementSMove Backwards
JumpMovementSpaceJump
Mouse XMovementMouse HorizontalMoves view left & right with mouse
Look RightMovementCan be set with a key, could be used for recording footage
Look LeftMovementCan be set with a key, could be used for recording footage
Mouse YMovementMouse VerticalMoves view up & down with mouse
Look UpMovementCan be set with a key, could be used for recording footage
Look DownMovementCan be set with a key, could be used for recording footage
RunMovementL ShiftRun/Sprint/Swim Fast, has a toggle option
CrouchMovementL CTRLCrouch, has a toggle option
Fire1WorldLMBAttack
Alt FireWorldRMBSpecial Attack/Block/Zoom
TakeWorldETake item/Interact
DropWorldCStore item
Rest KeyWorldZSleep
Save KeyWorldCSaves game when used on relevant buildings/objects
Lighter/TorchWorldLEquip lighter or torch, whatever is equip
Light ObjectWorldHoldLLights the object, weapon, arrow, fire etc.
CraftWorldCSwitches between custom & auto mode with custom buildings
UtilityWorldPSelects last left handed item
MapWorldMEquips Map if obtained
Item Slot 1World1Equips quick slot item 1
Item Slot 2World2Equips quick slot item 2
Item Slot 3World3Equips quick slot item 3
Item Slot 4World4Equips quick slot item 4
Walky TalkyWorldQEquips Walky Talky
Pick Up RabbitRabbitsETo pick a rabbit up from a trap
Drop RabbitRabbitsGDrops the rabbit, sets it free
Place Rabbit in CageRabbitsCPlaces the rabbit in a Rabbit Cage when aimed at
Kill RabbitRabbitsLMBKills the rabbit in the players hand
Check ArmWorldChecks arm for cold/blood/mud
Drop/Stow Held ItemWorldGDrops or stores held right hand item
RotateBuildRRotates building around if relevant
Change TypeBuildRChanges certain building types, like small and large stick holders
BuildBuildEPlaces blueprint/places materials
Cancel BlueprintBuildCCancels the blueprint
Place Multiple BuildingsBuildHoldL CTRLAllows you to place multiple blueprints of the same building repeatedly.
Auto/Custom ModeBuildCSwitches between custom & auto mode with custom buildings
Place Custom PointBuildLMBPlaces a custom point of a custom building blueprint, such as a custom wall or stick fence.
Remove Custom PointBuildRMBRemoves last custom point of a custom building blueprint.
Join Custom PointBuildRCompletes the custom blueprint after the 3rd point or above. (Complicated to explain)
BatchInventoryL CTRLSuper fast placement of items
EquipInventoryLMBEquips item from inventory
CombineInventoryRMBCombines item on crafting mat
Clear Crafting MatInventoryGClears crafting mat in inventory
Remove item from crafting matInventoryRMBClick on the item itself
Slow BatchInventoryHoldRMBBatch items for faster crafting in inventory
Place UpgradesInventoryLMBPlaces each permanent upgrade on the select part of the weapon
Remove UpgradesInventoryCPlace cursor over upgrade weapon first. Will remove all permanent upgrades.
Player ListMultiplayerTABChecks player list in multiplayer, with options
Message PlayersMultiplayerENTERAllows messages to be sent to other players
Cycle SelectionUnlistedRCycles through items on storage or fires
Skip Plane CrashUnlistedSPACESkip opening plane crash
Open ConsoleUnlisted~Opens console if enabled
Use BoatBoatsEAllows control of the boat
Paddle ForwardBoatsLMBPaddles the boat forward
Paddle BackwardsBoatsRMBPaddles the boat backwards
Turn LeftBoatsATurns the raft to the left
Turn RightBoatsDTurns the raft to the right
Grab/Release Climbing RopeClimbing RopesEGrabs the climbing rope, press E again to let go. You might fall and die.
Climb Up RopeClimbing RopesWMoves the player up the climbing rope.
Climb Up Rope FastClimbing RopesHold Shift + WMoves the player up the climbing rope fast, it requires stamina.
Climb Down RopeClimbing RopesSMoves the player down the climbing rope.
Slide Down Fast on RopeClimbing RopesHold Shift + SMoves the player down the climbing rope fast, it uses stamina though doesn't require it.

Juego The Forest


ActionCategoryButton
Assignment
Description
OptionsMenuOpens game options
InventoryMenuOpens the inventory
Survival GuideMenuOpens the Survival Guide
Previous PageMenuPrevious Page in the Survival Guide
Next PageMenuNext Page in the Survival Guide
WalkWorldTo walk around. Walks the player forwards, backwards, strafe left and right.
RunWorldHold To run around. Run forwards, backwards, strafe left and right.

When pressed down you will sprint. Can be switched from Toggle or Hold under Gameplay options

CameraWorldTo look around.
CrouchWorldHold When pressed down you will Crouch and enter Stealth. Can be set to Toggle or Hold under Gameplay settings.
ActionWorldSwings the equipped weapon

Press and hold to ready weapons like the Crafted Bow and Slingshot. When released you'll fire the weapon

Alt FireWorldBlock/Zoom

If pressed when using Spears you'll ready the Spear. Pressing R2 will throw the spear

TakeWorldTake item/Interact
DropWorldDrops Items that are being carried Ie Logs, Bodies, Animal Heads, etc

If you have a weapon equipped pressing will unequip it

Rest KeyWorldSleep
Save KeyWorldSaves game when used on relevant buildings/objects
Lighter/TorchWorldEquip lighter or torch, whatever is equip
Light ObjectWorldHoldLights the object, weapon, arrow, fire etc.
CraftWorldSwitches between custom & auto mode with custom buildings
MapWorldEquips Map if obtained
Item Slot 1WorldEquips quick slot item 1
Item Slot 2WorldEquips quick slot item 2
LighterWorldEquips the lighter
Pick Up RabbitRabbitsTap to pick a rabbit up from a trap. If you see a prompt that says Hold then move till it says Tap. Holding the button will reset the trap releasing the rabbit.
Drop RabbitRabbitsDrops the rabbit, sets it free
Place Rabbit in CageRabbitsPlaces the rabbit in a Rabbit Cage when aimed at
Kill RabbitRabbitsHold Kills the rabbit in the players hand
Check ArmWorldLook down to check arm for cold/blood/mud/red paint
Drop/Stow Held ItemWorldDrops or stores held right hand item
RotateBuildRotates building around if relevant
Change TypeBuildChanges some blueprints Ie adding windows to custom walls or a gate on a defensive wall

To make a big item holder you must first place the small blueprint down then hit R1 on the unfinished blueprint to make it a large version of itself

BuildBuildPlaces blueprint/places materials
Cancel BlueprintBuildCancels the blueprint
Auto/Custom ModeBuildSwitches between custom & auto mode with custom buildings
Place Custom PointBuildPlaces a custom point of a custom building blueprint, such as a custom wall or stick fence.
Remove Custom PointBuildRemoves last custom point of a custom building blueprint.
Join Custom PointBuildCompletes the custom blueprint after the 3rd point or above. (Complicated to explain)
EquipInventoryEquips item from inventory
CombineInventoryCombines item on crafting mat
BatchInventoryHold Will put a lot of a single item onto the crafting mat
Clear Crafting MatInventoryClears crafting mat in inventory
Remove ItemInventoryHighlight then press to remove a specific item from the crafting mat
Place UpgradesInventoryPlaces each permanent upgrade on the select part of the weapon
Remove UpgradesInventoryPlace cursor over upgrade weapon first then hit R2 to 'Combine'. When on the crafting mat Press Will remove all permanent upgrades.
Cycle SelectionUnlistedCycles through items on storage or fires
Skip Plane CrashUnlistedSkip opening plane crash
Use BoatBoatshold Allows control of the boat
Move BoatWorldIf your not in control of the boat Press X to move the boat back a small bit.
Paddle ForwardBoatsPaddles the boat forward

Use L3 to steer the direction of the Boat

Paddle BackwardsBoatsPaddles the boat backwards

Use L3 to steer the direction of the Boat

Turn LeftBoatsTurn left Turns the raft to the left
Turn RightBoatsTurn Right Turns the raft to the right
Open ConsoleNOT AVAILABLEN/AOnly available on PC
Check ArmWorldNOT AVAILABLEOnly available on PC. Checks arm for cold/blood/mud
Walky TalkyWorldNOT AVAILABLEOnly available on PC. PS4 uses a different voice chat system.
UtilityWorldNOT AVAILABLEOnly on PC, Selects the last left handed item
Previous ChapterMenuNOT AVAILABLEOnly available on PC. Previous Chapter in the Survival Guide
Next ChapterMenuNOT AVAILABLEOnly available on PC. Next Chapter in the Survival Guide
Player ListMultiplayerNEEDS TO BE FOUNDChecks player list in multiplayer, with options
Place Multiple BuildingsBuildNEEDS TO BE FOUNDAllows you to place multiple blueprints of the same building repeatedly.
Message PlayersMultiplayerMOST LIKELY ISNT IN GAMEAllows messages to be sent to other players

Update History[edit | edit source]

Juego The Forest Para Descargar

VersionChanges
v1.06Fixed mouse losing focus on some multi-monitor setups
v1.0Renamed up and down in key binding to forward and backward

In game pause menu now uses action icons instead of hand icon

New black backing stripe added to pause menu Bingo hall review.

Fixed backing on loading screen being grey instead of black

Added new space, l and r icons for keyboard interaction

v0.68Added new control option 'Sprint Mode' allowing to choose between hold (legacy & default) and toggle, which leaves player running as long as he has stamina, the run button isn't pressed again, or movement stops
v0.67Fixed bug where controls for client could break after some animations towards end game were triggered.
v0.62(UI) Updated control remapping screen to new design, also fixes some issues introduced last patch
v0.56Assigning quick select is now done with the 'AltFire' button (right click with K/M) when hovering the little cogs to make it consistent with pressing on the large cog
v0.48(Building) Added new way to interact with fires: it is now possible to cook meat without holding it, when prompted press the 'Rotate' button to select which meat you wish to cook, you may also choose to fuel the fire this way. Holding the meat item you wish to cook still works, it will lock the targeted meat type to whatever meat is currently held

(Building) Added new way to interact with drying rack: it is now possible to store meat without holding it, when prompted press the 'Rotate' button to select which meat you wish to add for drying. Holding the meat item you wish to add still works, and will lock the targeted meat type to whatever meat is currently held

v0.46bAdded option to use legacy controller system to game options menu (free move cursor)

Fixed some items being impossible to select in inventory with new snap controller system in old saves

v0.46Fixed crouch toggle not working correctly on controllers
v0.45Viewing passenger manifest can now be cancelled by pressing attack

Grabbing sled is now hold 'Take' action instead of simple pressDried meat on rack can now be collected with a simple press of the 'Take' action (instead of holding it for 0.5s which will still eat it)

v0.44It is now possible to remove fixed upgrades from weapons (tooth/feather/glass): Place an upgraded weapon alone on the crafting mat and press the 'Craft' button. Upgrades will visibly fall off the weapon and about 40% of the tooth/feather/booze will be returned to the inventory if there is room for it
v0.43cToggling between autofill and manual placement for walls, floors and roofs is now done with a simple press of the 'Craft' button (instead of hold), fixes issues with other trigger breaking the toggling such as drink trigger when building over a lake
v0.40(Multiplayer) Fixed raft paddle getting stuck if player leaves the trigger right after engaging control of it
v0.38Added a restore defaults button in main scene's control settings panel

Fixed icons not refreshing when pressing escape while in control settings panel after changing an input mapping without savingA simple press on the 'Lighter' button now stashes it when holding a lightable item (holding the button still lights the item)Fixed pressing escape while having the input mapping conflict resolution popup, it now has same effect as pressing the cancel button

v0.37Added a fail safe when starting game with a Steam Controller active but the 'Advanced Controller Support (XInput)' option not selected

Added a device management tab to control settings in title screen, allowing either all devices as input (legacy) or to cherry pick which should be used (allows to disable input sources conflicting with the game, and thus no longer require to be unplugged to play the game)Fixed having a movement key pressed bringing mouse back to center of screen while in menu

v0.31Added support for PS4 DualShock controller
v0.30Fixed an issue when having both a XInput gamepad and a Steam Controller connected
v0.25New gameplay option: 'Advanced controller support (XInput)' (required to use the game with a Steam Controller, it is off by default so check out options if you need it)
v0.21Fixed player feet sliding when walking slowly with Xbox controller
v0.18Re-work of all icons – will now display key set in custom key mappings, will switch automatically to Xbox controls when using controller.
v0.16In game controls remapping, both in Title & Main scene options
v0.04BPress space to skip plane crash. 'C' can be used to remove placed blueprints.
v0.01bFixed issue where camera would spin during plane crash if a controller was plugged in

Fernanfloo Juego The Forest

Retrieved from 'https://theforest.gamepedia.com/Controls?oldid=64299'




broken image